Jude Murro
Traditionally trained, Digitally ready Animator
973-981-0694 - [email protected] - http://www.judemurro.com
Skills & Programs
Animation: 2D/3D Key-Frame by hand and digital means, stop-motion, cutout, strata-cut, and sand
Other: Storyboarding, layouts, figure drawing, and handy with a DSLR camera
Programs: Adobe After Effects, Flash, Photoshop, Premiere, & Illustrator; Maya, Final Cut Pro, Logic Pro, and Microsoft Office (Word, PowerPoint, & Excel). Mac and PC proficient. Teaching self 3ds Max on the side
Recent Experience
Production Intern March 2012 - Present
Bunko Studios, Inc.
As an in-house intern, my responsibilities range from creating assets, prepping shot compositions, to lip-syncing and facial animation plus other light animation duties through After Effects. Current job is for the Mad television series.
Creative Associate December 2011 – March 2012
The Creative Group Agency
Edited and exported provided video in the past. Responsible for performing various roles to meet creative needs.
Background Artist March 2012 - July 2012
Cabal Productions
Involved in creating detailed backgrounds for a trilogy of web-episodes that will be combined into a single entity to pitch for an animated 2D television series. I take approved sketches for angles and create full backgrounds in photoshop recreating an illustrative realistic style.
Motion Graphics Designer and Animator February 2012 – March 2012
iMomentous Mobile Ambassador App web ad
Designed a flashy and informative ad showcasing a new app designed for better maintaining a company’s intranet. After Effects responsible for motion graphics work with Photoshop handling design creation.
Remote Digital Artist and Animator December 2011 – Match 2012
Undefined Creative
Answering the call for needed artwork and animation, I primarily create assets through Illustrator and animate in After Effects. Work has ranged from additions to previous intern work, e-cards, and UC’s Holliday Card.
Remote CG Modeler and Texture Artist December 2011 – Present
East of Rome modification to Medieval 2 Total War
Part of an international effort in modding a popular PC game exploring the early dark ages of the Roman Empire in the east. I create assets from scratch and refer to previous provided models for reference. I model primarily in Maya, but also complete parts of the process in 3ds Max. Texturing is completed in Photoshop. I then hand off my work to the team for rigging and implementation into the game.
Remote Production Artist and Video Editor May 2011 – March 2012
Client personal film “Whiz-Dumb”
This production will be used as a pitch to a future comedic series. As the lead production artist I handled rotoscoping of provided animation through Photoshop, design work, After Effects animation, compositing, keying live action footage, rendering CG backgrounds, AE lighting, scene specific effects, and editing using Premiere Pro. The film is 5 minutes long and encompasses multiple disciplines from different artists for which I was responsible for coordinating.
Designer & Character Animator Intern August 2011– November 2011
Undefined Creative web video for Non-Profit Organization “Common Good”
Engaged in manipulating provided artwork with Illustrator and animating assets through After Effects. This project was completed at home and required me to constantly update my supervisor and uphold deadlines along the pipeline.
Digital Artist Intern January 2011
London Squared Productions
Provided rough storyboards and characters for the “Made You Cringe” web-series. Work was completed in Photoshop and the completed character was broken up into the appropriate layers for puppeting handled later by an animator.
Production Intern & Project Manager December 2010 – February 2011 Professor’s Personal Film - “Spleen McQueen” Project Manager of 5-member team of animators and designers. Was also responsible for designing characters through Photoshop and animating prepared puppets in After Effects.
Additional Work Experience
Graphic Assistant 2004 – On Call Present Universal Silkscreen Inc.
Responsible for graphic designs, production, and shipping of finished products
Education & Honors
University of the Arts, Philadelphia Pa September 2007 – May 2011
BFA with 3.509 GPA – Dean’s List Spring 2011, Fall 2010 and 2008
Eagle Scout meriting a Bronze Palm and Order of the Arrow membership June 6, 2007
Traditionally trained, Digitally ready Animator
973-981-0694 - [email protected] - http://www.judemurro.com
Skills & Programs
Animation: 2D/3D Key-Frame by hand and digital means, stop-motion, cutout, strata-cut, and sand
Other: Storyboarding, layouts, figure drawing, and handy with a DSLR camera
Programs: Adobe After Effects, Flash, Photoshop, Premiere, & Illustrator; Maya, Final Cut Pro, Logic Pro, and Microsoft Office (Word, PowerPoint, & Excel). Mac and PC proficient. Teaching self 3ds Max on the side
Recent Experience
Production Intern March 2012 - Present
Bunko Studios, Inc.
As an in-house intern, my responsibilities range from creating assets, prepping shot compositions, to lip-syncing and facial animation plus other light animation duties through After Effects. Current job is for the Mad television series.
Creative Associate December 2011 – March 2012
The Creative Group Agency
Edited and exported provided video in the past. Responsible for performing various roles to meet creative needs.
Background Artist March 2012 - July 2012
Cabal Productions
Involved in creating detailed backgrounds for a trilogy of web-episodes that will be combined into a single entity to pitch for an animated 2D television series. I take approved sketches for angles and create full backgrounds in photoshop recreating an illustrative realistic style.
Motion Graphics Designer and Animator February 2012 – March 2012
iMomentous Mobile Ambassador App web ad
Designed a flashy and informative ad showcasing a new app designed for better maintaining a company’s intranet. After Effects responsible for motion graphics work with Photoshop handling design creation.
Remote Digital Artist and Animator December 2011 – Match 2012
Undefined Creative
Answering the call for needed artwork and animation, I primarily create assets through Illustrator and animate in After Effects. Work has ranged from additions to previous intern work, e-cards, and UC’s Holliday Card.
Remote CG Modeler and Texture Artist December 2011 – Present
East of Rome modification to Medieval 2 Total War
Part of an international effort in modding a popular PC game exploring the early dark ages of the Roman Empire in the east. I create assets from scratch and refer to previous provided models for reference. I model primarily in Maya, but also complete parts of the process in 3ds Max. Texturing is completed in Photoshop. I then hand off my work to the team for rigging and implementation into the game.
Remote Production Artist and Video Editor May 2011 – March 2012
Client personal film “Whiz-Dumb”
This production will be used as a pitch to a future comedic series. As the lead production artist I handled rotoscoping of provided animation through Photoshop, design work, After Effects animation, compositing, keying live action footage, rendering CG backgrounds, AE lighting, scene specific effects, and editing using Premiere Pro. The film is 5 minutes long and encompasses multiple disciplines from different artists for which I was responsible for coordinating.
Designer & Character Animator Intern August 2011– November 2011
Undefined Creative web video for Non-Profit Organization “Common Good”
Engaged in manipulating provided artwork with Illustrator and animating assets through After Effects. This project was completed at home and required me to constantly update my supervisor and uphold deadlines along the pipeline.
Digital Artist Intern January 2011
London Squared Productions
Provided rough storyboards and characters for the “Made You Cringe” web-series. Work was completed in Photoshop and the completed character was broken up into the appropriate layers for puppeting handled later by an animator.
Production Intern & Project Manager December 2010 – February 2011 Professor’s Personal Film - “Spleen McQueen” Project Manager of 5-member team of animators and designers. Was also responsible for designing characters through Photoshop and animating prepared puppets in After Effects.
Additional Work Experience
Graphic Assistant 2004 – On Call Present Universal Silkscreen Inc.
Responsible for graphic designs, production, and shipping of finished products
Education & Honors
University of the Arts, Philadelphia Pa September 2007 – May 2011
BFA with 3.509 GPA – Dean’s List Spring 2011, Fall 2010 and 2008
Eagle Scout meriting a Bronze Palm and Order of the Arrow membership June 6, 2007